Presenting the Magnetotron
Wed, Oct 26 2011 10:26 AM
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As many of you know, I'm a big fan of old media, especially audio cassette tapes. This will be the realization of an idea I've had for a while, which is to make a musical instrument using tape. A rotating cylinder containing strips of tape with different tones on them will be played by tape heads attached to my fingers. Check out my NIME proposal on Prezi and this nifty hand-drawn pic of the concept.
| nime, magnetotron, instrument stand, cassette, making, maker, tape, colombo, pushtheotherbutton, diy, make
Comments (4)
Eight Games of Tetris at the Same Time
Sun, Oct 23 2011 02:39 PM
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OctoTetrimino by PushTheOtherButton
A generative piece consisting of eight 2:00 games of Battle Tetris that are perfectly synched. The general strategy of the player dictates the rising and falling action of the piece.
A generative piece consisting of eight 2:00 games of Battle Tetris that are perfectly synched. The general strategy of the player dictates the rising and falling action of the piece.
Variable DC Power Supply
Fri, Oct 21 2011 12:56 PM
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I completed this project for Eric Rosenthal's Basic Analog Circuits class. It was an exercise in point-to-point soldering, but after completion I decided to build an enclosure for it with a voltmeter I bought from Adafruit Industries.
You can also see a complete post and tutorial on my blog post at MAKE: Magazine
| making, maker, colombo, analog, soldering, pushtheotherbutton, power supply, make, dc
Retro-Reflective Flashlight Tag Variant
Wed, Oct 12 2011 12:42 PM
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This is a variant of flashlight tag that I originally developed with Eszter Ozsvald for the Big Games class at ITP. It stemmed from the frustration of trying to play flashlight tag as a kid. There was no way to reliably verify that someone had been tagged. This changes that.

We used iron-on retroreflective material to create velcro letters that stick to the players' arm bands. Each player picks out letters to spell a word and put it on his/her arm and then run off into the darkness before the game starts. Once the game starts, the object is to shine your flashlight on your opponent's word. If you can spot it and yell out their word, then they're out!

I play-tested the game this past August with around 20 campers at Frost Valley YMCA in the Catskills. Not only did they enjoy playing it, but we even collectively came up with some interesting and successful game variants. I'm planning on presenting the game to the Northeast YMCA Directors' Conference in January (also being held at Frost Valley).